using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AudioListenerWrapper")]
	public class AudioListenerWrapper : EngineComponentWrapper
	{
		public AudioListenerWrapper(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AudioListenerWrapper(IntPtr address)
			: this(address, "AudioListenerWrapper")
		{
		}
	}
}
